Computer Dissection

Public summary: 

Break open a computer and see how it works inside.

Dissecting a computer
Useful information
Kit List: 

Parts of an old computer, floppy disks, cds, tapes, dissected hard drive. USB stick.
Some electrical components, you might be able to see these but they're tiny.
Old and new circuit boards.
Induction charger and receiver.
Dissected plug.
7" Vinyl Disk

Packing Away: 

Packs inside the computer case. (Although this may need a rethink as it's not amazing for keeping things in unless you screw it)


There are lots of pieces that go into a computer but what do they do?


Data storage - This is a large part of what we do on a computer, what sort of things might be important? Size controls how much you can store. It might also be important to think about price and data access and transfer times. Flash memory and solid state drives are really quick but very expensive. Data is stored as 0s and 1s and each digit is called a bit. These are stored in various ways. Another thing to think about is 'volatility', we'd like things in memory to last when the device is powered off and also how it can be accessed, the main ways are 'serial' or 'random'.

Hard Drive (HDD)- data stored on disks by magnetic means. Imagine an iron nail, normally it's not magnetic however rub it with a magnet and it becomes magnetic. Run it again and we can demagnetise it. This stores the data by saying magnetised means 1 and not means 0. The arm swings across the platter and has a tiny magnet to read and write. Many modern drives have multiple platters inside and multiple heads, they're also normally double sided. Data is placed on tracks (concentric circles) broken up into sectors. Part of the drive is reserved for a sector map (Windows File Allocation Table - FAT) to allow the data to be found. Things that can go wrong include a 'head crash' where the read write head gets knocked into the platter and 'thrashing' where the platter spins back and forth to allow the computer to access files at different locations on the same platter. These give random access.

Flash memory (Solid State) - Used in USB sticks and new solid state drives. They have no moving parts (hence the solid state) so it's ideal for memory sticks. It uses transistors to alter the flow through a gate (very complicated, high charge causes electrons to be fired inducing charges...). It's much smaller and lighter as it doesn't need a moving arm or motor, it's also much faster access and is random like HDD, however is much more expensive.

Magnetic Tape - This is a much older method of storage which works by storing data on a magnetisable tape. It's very cheap and is still used in medium-large data centres. The main advantage of tape storage is it's very easy to swap tape cartridges into a reader than move HDDs and cheaper than installing connections for all these drives.

CDs - computer bounces a laser off the shiny side to read the data, three layers, plastic, shiny aluminium, see through coating. When it's made a very powerful laser burns 'bumps' into the disk which represent 0s and then copies are pressed. The burned pits scatter the light and unburned areas reflect. To read the laser shines of the disk and only the unburned parts reflect the light fully onto the detector. The spiral along which data is recorded is about 6km, each pit is around 2 millionths of a millionth of a square meter. Many CDs are now writable at home which this process isn't, these have an additional layer of dye before the reflective aluminium layer which can be burned by a slightly more powerful laser than the one used to read, re-writable disks have a metal alloy which phase-shifts between an orderly translucent crystalline form and a random opaque amorphous solid form under the laser. So CD drives need to have the correct laser fitted to do this. CDs hold around 700MB, DVDs have closer pits and so capacity of around 4.7GB. Bluray uses a blue laser which has shorter wavelength so the pits can be even closer bringing capacity to 25GB. HDDVD was a failed alternative to bluray, also using a blue laser, however the disc design meant only 15GB capacity leading it to be abandoned in 2008.

RAM - This is a volatile type of memory but has very quick access speeds. It pairs a transistor and capacitor and needs constant power to maintain capacitor charge, if not recharged they last milliseconds.

Floppy Disk - This has a tape like disk and is read like a hard drive. They're very low capacity getting up to 1.44MB.

Price wise tape is around $0.02/GB, HDD $0.033/GB and Flash $0.25/GB from a 2016 survey. RAM costs closer to $3/GB. HDD read/write speed is around 120MB/sec and Flash 525MB/sec, RAM can be 6-17GB/sec (note G not M)
Talking about data transfer big companies like Google which need to transfer vast quantities of data often use hard drives shipped in trucks. Amazon snowmobile can transfer 100 Petabytes of data from your location to the amazon cloud in a week, versus gigabit internet (1gbps) which is very fast home internet taking 20 years.

This computer has two hard drives a 3.2GB one (western digital Caviar 13200) and a 4.3Gb one (Quantum Fireball SE). Many modern PCs come with 1TB hard drives and or 256GB solid state. For phones the iPhone x has 64-256GB.

NB - Vinyl - Some people may think of this as a method of storing data, and yes it is! However it's not one commonly used by computers as it's very specialised to sound data. To play them back one runs a needle over the record, in mono vinyl this moves up and down depending on how deep the groove is. Using a transducer (magnets to induce a current from these vibrations) it induces an electrical signal, this is passed to the speaker which vibrates in this pattern. When doing the etching we use a different transducer to turn the sound into an electrical signal which gets etched onto the disk. Stereo vinyl uses a clever trick to work on old mono players. It encodes the sum of left and right signals in vertical vibrations and use lateral vibrations to encode the difference. A mono player just picks up the sum but any stereo player can do the maths to separate left and right.
There's also some great examples of data issues with vinyl, records come mainly in 7" and 12" (but sometimes also 10"). The bigger diameter gives more space for grooves, allowing longer tracks to be stored on them. They also come in different rpms, mainly 33 1/3 or 45 (but also 78). The faster the rpm, the less can be fit on the disk as it travels through the groove faster, however the quality is better as the details of the vibrations have more space to be stored.

Other parts

CPU (Central Processing Unit) - This sends signals and controls other parts of the computer. We often compare clock rates, the CPU completes one basic task in a tick of the clock. Overclocking increases the number of ticks a second, it's designed that computers can easily complete most tasks within a tick, so decreasing the time shouldn't cause most tasks to fail. The computer in front has 200MHz clock speed (I think), a modern intel i7-3970X (very good 2018 CPU) has a 3.5GHz clock speed and iPhone X has 2.39GHz.

Fans - These cool down the components, they're an active cooling method as they require power. This computer had several plastic pieces to control where the fans cooled. Other active cooling methods include water cooling (and other fluids) which is more common in high end gaming PCs and commercial data centres and servers. With water their is added risk as water and computers don't mix well! However water is better at transporting heat than air. There is a red ended cable labelled 'F' which goes from the red pins on the motherboard to the fan and controls it's speed and provides power.

Passive Cooling - You can spot one on the motherboard, it's noticeably cold to the touch, this is as it's designed to transfer heat well. Note the large surface area to transfer heat.

CD drive - this reads the CD, you can see the laser which reads the cd and the motor which spins the CD. It can spin 200-500rpm however some modern drives can read at higher speeds so spin even faster.
Floppy drive - notice the read and write head like in a HDD, for portability.

Floppy drive - not very common anymore! This works like a HDD but the floppys are insertable.

Network card and antenna (old computers didn't have wireless!) - this processes data to be ready to send over a network. This is often using packets and we can do a quick demo to talk about these. We split the message into lots of individual 'packets' these are numbered and thrown between children until they land in the incoming box, some might miss and the network card will have to make a new copy and resend. The card sorts the data to be back in order, deals with any missing packets and the like. In here there is a Realtek GTS FC-515LS, there's also an external antenna from a different computer which was added on to allow WiFi connectivity.

Sound card - Does really what it says, converts signals from the CPU into a form that can be sent on, encoding it into various formats and outputting it. Also deals with things like microphones etc. The sound card in here is a HP Soundblaster 16. You'll notice a cable labelled 'A' (for Audio) which is attached to this card, it goes to the CD drive.

Video card / Graphic Card - Basically sound card but for video, many modern ones have a GPU (Graphical Processing Unit), this is a really specialised processing unit designed for computations to do with displaying images. They're also sometimes used for mining bitcoins as they do better than standard CPUs for these calculations. This computer has a Trio 64V2 which is on the motherboard and no external card, these became more common with the rise of video games.

Power supply - This is the unit with a standard IEC lead input and lots of cabling coming out. DON'T PLUG IT INTO THE MAINS. This supplies power to all the different parts, you'll see they're all labelled Px and if you look at other bits you can see some black tape which indicates there's a power lead going there. For instance P1 goes to the motherboard. You'll notice it has it's own internal fan to keep cool.

Modem - This stands for MODulator/DEModulator and comes from how people originally connected to the internet over telephone lines. Adults may remember the dial tones it made, this early internet connection was dial-up, transfer speeds where around 56kbit/s. It converts digital signal into analogue for transmitting over the telephone lines. (I'm not sure if I have a modem still lying around so if you have one let me know) Modern modems use cable and sattelite to connect and are often combined into a single unit (called a 'gateway') with a router.

Router - This allows multiple devices to connect to a LAN (local area network), you may encounter LAN games on consoles which don't require you to be connected to the internet and to link the consoles via Ethernet. Often these are combined with modems to form a 'gateway'.

Gateway - Modern combination of a 'modem' and a 'router' allowing multiple devices to connect to the internet often using wireless signals, WiFi.

Data Cables - You'll see these ribbon cables which transfer data to and from the CPU, there's three here labelled D1, D2 and D3. D1 goes to the CD drive, D2 goes through the 2 HDD drives (a second was fitted later to this computer) and D3 goes to the floppy drive.

Motherboard - On this PC it's a HP Brio 83xx board. Here's a picture of a motherboard to help identify some pieces.

There are lots of parts to point out and too many to list immediately. You can probably also pick out some capacitors and conductors which there are examples of in the electronics components bag.

Cabling - There's quite a few cables people might be familiar with included inside, you can ask if they know what they're for and why we might have different types of cable. One thing to think about is what is being sent via the cable. Speakers require analogue signals whereas other things require digital. You also need to consider how far a signal can propagate down a cable, USB has a limit of around 5 metres, that's why you don't get really long USB cables. USB also (traditionally, this is changing with USB C which is less strict on master/slave and supplies more power) has a master and peripheral set up which is why cables always have a none USB end (which connects to the peripheral). These peripheral devices can't communicate with each other without going through the master and there is a hard limit of 127 peripherals. Cables also have a bandwidth, USB is 5Gbit/s and HDMI is 8.16Gbit/s, even this isn't enough bandwidth for a 5k/60fps screen like on a new iMac. Some devices when connected also need power to be supplied, USB doesn't standardly provide a lot of power, if you plug into a computer you'll probably notice a slow charge however you may notice modern computers may come with charging ports which supply a non-standard amount of amps to charge devices faster. Ethernet is great for long distances, it's easily boosted for even longer distances and can be switched via routers to form large networks.

On switch - There's a cable running from the one switch and LEDs there to a set of pins on the motherboard near where the data cables plug in.

Wireless Charging - This was a big thing for phones a few years ago and then people moved on to rapid charging and other things when people realised it was a bit rubbish then. Some phones still have it however there was lots of cheap Chinese charging pads and even fitting kits which is what we have here. If they've seen the electromagnetism experiment they should be familiar with this! Essentially in the charging pad (the top swivels to reveal the insides) you can see the coil and piece of metal this creates a magnetic field when plugged in (don't plug it in though). There's then a thin piece of plastic which I've peeled open which has a coil, magnet induces current in coil, this charges the phone. The major downsides of this are, it's not very efficient and everything gets very very hot, (you also have to have a case to hold the plastic and take it off to unplug the wireless to plug into the mains for a good charge most nights). I slightly broke the receiver when dismantling it, if you desired to fix it solder the other end of the coil to AC2.

Plug - This is an old and broken USB plug. You can see how the wires go in the inside. There's a plastic prong, this prong is usually an earth prong. In the UK plugs need to have these as most sockets require something to be plugged in here before opening the other holes (that's why it's slightly longer). Double insulated device's don't need the earth connection. In EU and US plugs there are earth connectors at the top and bottom, you find plugs that need earth are more circular so the can reach them, however those that don't are quite linear.

Risk Assessment
Date risk assesment last checked: 
Tue, 02/10/2018
Risk assesment checked by: 
Date risk assesment double checked: 
Wed, 12/12/2018
Risk assesment double-checked by: 
Risk Assessment: 
Hazard Risk Likelihood Severity Overall Mitigation Likelihood Severity Overall
There may be residual electrical charge in some components. Electrocution 1 3 3 Never plug anything in 2.9 3 2.9
Sharp bits Getting stabbed with computers 3 2 6 Keep track of all the bits, don't let people run off with them. 2.95 2 5.9